COMP 3770 - Overview
Course Title
The title for COMP-3770 is "Game Design, Development, and Tools".
Course Description
This course introduces professional game design and development tools. Students will become proficient in the use of a commercial grade game engine (e.g., Unity3D) and associated scripting/programming languages (e.g., C#) through programming intensive hands-on assignments. Topics may include game design and development concepts such as game objects and game components, game physics and collision handling, basic artificial intelligence, 2D and 3D graphics, textures and shaders, sprite animation, 3D animation, and audio. (Prerequisites: COMP-2540, COMP-2120.) (3 lecture hours a week)
Typical Course Offering
COMP-3770 is typically offered in the Fall semester.
Is a Textbook Required?
No, while there is a textbook listed and you may find it helpful, it is not required to succeed in this course.
Prerequisites
COMP-2540 and COMP-2120 are the prerequisites for this class.